
- #Change rate of fire battlegrounds update
- #Change rate of fire battlegrounds Patch
Organized custom match presets and added some new ones.This allows you to create new custom game experiences similar to the Bluehole mode we recently tested in LABS.This preset uses the S.U.P.E.R ruleset (Official Esports Ruleset).However, item spawn rates have been changed in accordance to each map’s ruleset.
Blue Zone settings are identical to 2019. The previous 2019 preset has been replaced by the 2020 Global Esports Ruleset. Karakin is now available in Custom Matches. This means an increase to the speed at which bullets leave the barrel, making it a bit easier to track moving targetsĪlongside these balance changes, the M249 and Tommy Gun models and firing sounds have been updated. Increased muzzle velocity from 300 to 360. Increased base bullet damage from 39 to 41. Decreased base bullet damage from 45 to 40Īn increase in power across the board, making the UMP a more viable choice for your arsenal. A Tactical Stock can be equipped to improve weapon stability. Can now take more attachments but is tougher to control and does less damage. Removed from Care Packages and added to normal loot on Miramar and Erangel. This is due to the increased rate of fire. Decreased recoil when firing for an extended duration. We’ve reduced the bullet deviation penalty when firing for an extended duration. Added upper rail to attach Red Dot and Holo Sights. You can now also attach Red Dots and Holos to your Tommy. The Tommy Gun has been weak for a while, so we’re adding a sight slot for red dots and holos and upping damage, the M249 is moving from Care Packages to normal loot but is also losing a little damage and getting a bit more recoil, and the UMP-45 was nerfed a little too hard with the switch from 9mm, so we’re giving it some love across the board. Zeroing options at 60, 100 (default) and 150 metersĪs we near the end of the season, we’re also doing a little balance shuffle on a few weapons. The backblast damages those within a 3m zone behind the weaponīe careful you don’t have any teammates, or a wall too close behind you. Firing the warhead produces a backblast, so be careful!. Once the warhead is fired, the Panzerfaust tube will be discarded and cannot be picked back up. The warhead will explode mid air, before impact if damaged by explosions or shot by a bullet. Can be used to breach specific walls on Karakin, much like the Sticky Bomb. The explosion can deal splash damage through thin walls and objects, up to a short distance. The damage radius is 6m from the point of impact. The Panzerfaust warhead explodes upon impact, but can also be blown up mid air. Uncommon world spawn found across the map. There’s also a backblast area behind the Panzerfaust, so watch out for those squadmates before you go firing it off. The projectile travels pretty quickly, but can be dodged by the attentive player. First of all, it takes up a primary weapon slot, limiting your options on the diverse terrain of Karakin. We’ve been sneaking the Panzerfaust into our Season 6 videos since the start, but we’re finally putting the boom tube into your hands! While a powerful AoE damage tool on the Battlegrounds, there are some drawbacks to picking the Panzerfaust up.
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